The first project we ever had for Advanced Character Design was to design a human from the the far future, turned into an insectoid Cyborg. I decided to go with a soft creature, a moth.
She's certainly not a battle cyborg, more a victim of an experiment gone wrong. She stares up at the sky with her trinocular vision, attracted to lights that pass overhead, but unable to fly up to meet them. She experiences occasional flutterings of her former conscious, and becomes momentarily horror struck. Then the moth programming takes back over and she goes back to being docile.
She's most likely doomed to crawl around on all fours until a larger cyborg decides to eat her.
We make horrific things a lot in Rayce's class.