I got to help make a VR demo of a Halo Inspired Escape room, and loving creating monsters, I got to make the enemies and their animations. We adapted the basic design of the flood aliens but made a few key differences to how they looked, chiefly we gave them more details. Now they are 'torrent'. We wanted to explore the horror avenue with Halo, a franchise that doesn't frequently take that route.
'Torrent' Alien Animations
In the third room of our VR experience, we were hoping that they could chase the players in mass.
A 'Torrent' infected human attacking, model by Sam Peterson but rigging and animation by me