Unity Environment Practice: Alien Temple Coast World
This was my first dive into Unity, a few years ago in sophomore studio. We had to create two environments in different levels that you could teleport in between, with several event triggers.
The first level had a little space pod I made in Zbrush, perched peacefully on the surface of the water with several teleporting rings.
Upon getting near the door of the pod, it opens its vacuum-sealed interior.
If you go through the portal in the other world, you magically arrive in this fungi covered cave-temple.
If you poke the Zbrush cat dragon I made enough times it cries, and if you poke the orb next to it you teleport back to the other world.